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 [Sofaki] Dark World Control Competitive Deck

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Sofaki
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PostSubject: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 4:22 am

Hello, Today I'll show you another of my Deck, this is one of my favorite deck, Dark World, I know there are a lot of setting of this deck, but I take the time to do it, so a feedback is welcome.

Monsters: (16 Cards)

2x Trance Archfiend
1x Sangan
2x Beiige, Vanguard of Dark World
3x Broww, Huntsman of Dark World
3x Snoww, Unlight of Dark World
3x Grapha, Dragon Lord of Dark World
2x Tour Guide From The Underworld

Spells: (18 Cards)

1x Heavy Storm
3x Mystical Space Typhoon
2x Pot of Duality
1x Monster Reborn
1x Allure of Darkness
1x Card Destruction
1x Foolish Burial
1x Book of Moon
3x Dragged Down Into The Grave
1x Terraforming
3x The Gates of Dark World

Traps: (6 Cards)

1x Solemn Judgment
2x Torrential Tribute
2x Bottomless Trap Hole
1x Skill Drain

Extra: (15 Cards)

2x Wind-Up Zenmaines
1x Temtempo The Percussion Djinn
2x Leviair the Sea Dragon
1x Number 17: Leviathan Dragon
1x Gagaga Cowboy
1x Maestroke The Symphony Djinn
1x Steelswarm Roach
1x Hieratic Sun Dragon Overlord of Heliopolis
1x Number 20: Giga-Brilliant
1x Acid Golem
1x Muzurhythm The String Djinn
1x Numero 39: Utopia
1x Thunder End Dragon

Side: (15 Cards)

3x Ryko, Lightsworn Hunter
1x Morphing Jar
1x Dark Armed Dragon
2x Dark Smog
2x Deck Devastation Virus
3x Dust Tornado
3x Rivalry of Warlords

Total: 40 Cards in the Deck + 15 Extra Deck + 15 Side Deck

Done, I am waiting for your feedback and I hope this deck will help you. ^^
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Blossomswilt
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 2:46 pm

Hmm, I like the deck. ^^ But I would replace roach for papillon. Also, maybe find room for a second skill drain, or side it against wind-ups etc.
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Sofaki
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 2:55 pm

Blossomswilt wrote:
Hmm, I like the deck. ^^ But I would replace roach for papillon. Also, maybe find room for a second skill drain, or side it against wind-ups etc.

Yeh why not:

-1 Wind-Up Zenmaines
+1 Photon Papilloperative

For the Skill Drain I think 1 is good but thanks you for your feedback. This will real help me ^^
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basketballlegend2334
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 3:10 pm

-2 MST
-1 Torrential
-1 Bottomless
-1 Broww
-1 Snoww
+1 Gren (Mystical Space substitute)
+1 Khakki
-1 Gates
+1 resonator for Synchro, if you-so choose.
-1-2 Tour Guide. No one needs THAT many tour guides XD
-1 Thunder End Dragon, as it need two level 8 Normal Monsters.
+1-2 Fabled Raven

This is what i would do, and it probably doesn't EXACTLY equal 40, but I'd find a way to make it happen. Smile
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Blossomswilt
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 3:12 pm

basketballlegend2334 wrote:
-2 MST
-1 Torrential
-1 Bottomless
-1 Broww
-1 Snoww
+1 Gren (Mystical Space substitute)
+1 Khakki
-1 Gates
+1 resonator for Synchro, if you-so choose.
-1-2 Tour Guide. No one needs THAT many tour guides XD
-1 Thunder End Dragon, as it need two level 8 Normal Monsters.
+1-2 Fabled Raven

This is what i would do, and it probably doesn't EXACTLY equal 40, but I'd find a way to make it happen. Smile

Umm, you need gates at 3.
That's how the deck runs..
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 3:19 pm

LOL, I never tried or dueled Dark World so really, you can't take my word.
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Sofaki
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 3:32 pm

basketballlegend2334 wrote:
-2 MST
-1 Torrential
-1 Bottomless
-1 Broww
-1 Snoww
+1 Gren (Mystical Space substitute)
+1 Khakki
-1 Gates
+1 resonator for Synchro, if you-so choose.
-1-2 Tour Guide. No one needs THAT many tour guides XD
-1 Thunder End Dragon, as it need two level 8 Normal Monsters.
+1-2 Fabled Raven

This is what i would do, and it probably doesn't EXACTLY equal 40, but I'd find a way to make it happen. Smile

Thanks you for your comment, alright

My deck is a control deck, so Torrential Tribute and Bottomless Trap Hole Are here to control the deck who special summon a lot like Wind-Up <= Torrential Tribute is good, Bottomless Trap Hole is for Dino Rabbit.

2 is a good number because i Up my chance to draw it.

Broww, Huntsman of Dark World is real interesting for draw card and increase your change to draw a good card.
Snoww, Unlight of Dark World is interesting to get Dark World.

I put these 2 monsters on Quantity 3 because I want up my success chance to get him.

Gren, Tactician of Dark World: I don't put him because Mystical Space Typhoon is the best, you will discard Gren, Tactician of Dark World at your Main Phase, and Mystical Space Typhoon can be use at neither moment. And if my Opponent active Shadow Imprisoning Mirror, or Macro Cosmos, The duel is done because this will break all the combo on the Dark World Deck.

Kahkki, Guerilla of Dark World: I don't real need him, I have Grapha, Dragon Lord of Dark World.

The Gates of Dark World: I add 3 to increase my success chance to draw it

Resonator???: I don't have Synchro is my Extra Deck and no Tuner.

Tour Guide From The Underworld: Because I have a lot of level 3 fiend monster and I can summon XYZ this real helpfull to control and start the swamp.

Thunder End Dragon: Yeh I replace him by Wind-Up Zenmaines, I just add him to do my Extra deck more beautifull *_*

Fabled Raven: I was add Him on my Old version but after a lot of test this monster Slow the deck. I was add 1 Fabled Raven

Now you can see all the reason why I put those cards on my deck.
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joelbolt35
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Thu Dec 27, 2012 11:55 pm

Main Deck:
-1 terraforming
-1 foolish burial
-2 Pot of Duality
+2 dark world dealings
+2 Upstart Goblin

Extra deck:
-1 Thunder End Dragon (You can't summon it)
-1 Temtempo The Percussion Djinn
-1 Acid Golem
-1 Giga-Brilliant
+1 Number 22: Fran Ken
+1 Gem-Knight Pearl
+1 Photon Papilloperative
+1 Number 50: Blackship of Corn


Side Deck:
-1 rivalry of the warlords
-1 DaD
-3 dust tornado
+1 Skill Drain
+2 eradicator epidemic virus
+2 Twister


I am just your average duelist that loves to just have fun Wink
I like to watch anime (preferably ecchi/action) and my favorite element is water

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Sofaki
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Fri Dec 28, 2012 3:05 am

joelbolt35 wrote:
Main Deck:
-1 terraforming
-1 foolish burial
-2 Pot of Duality
+2 dark world dealings
+2 Upstart Goblin

Extra deck:
-1 Thunder End Dragon (You can't summon it)
-1 Temtempo The Percussion Djinn
-1 Acid Golem
-1 Giga-Brilliant
+1 Number 22: Fran Ken
+1 Gem-Knight Pearl
+1 Photon Papilloperative
+1 Number 50: Blackship of Corn


Side Deck:
-1 rivalry of the warlords
-1 DaD
-3 dust tornado
+1 Skill Drain
+2 eradicator epidemic virus
+2 Twister

Thanks you for your feedback.

Terraforming: Help me to get my field. (with a bad chance you can have the 3 Field at the bottom ^^"

Foolish burial: is for Grapha, Dragon Lord of Dark World send to the graveyard and summon him on the field

Pot of Duality: Real helpfull, at moment when you don't have anything can save the life

Dark world dealings: I don't like because you opponent draw too, if he play Dark World or orther thing you help him.

Upstart Goblin: 1.000 HP is a lot.

Thunder End Dragon (You can't summon it): Yeh i will remove him just for do my extra more beautyfull

Temtempo The Percussion Djinn: Not agree he is real helpfull. vs utopia & orthers.

Acid Golem: Can be helpfull to kill Big monster who not affect by card effect

Giga-Brilliant: Yeh he can be helpfull or useless too

Number 22: Fran Ken: Can't add him, he is a OCG card ^^". I can buy him but i am waiting they edit him on TCG

Gem-Knight Pearl: Why not.

Photon Papilloperative: Agree him

Number 50: Blackship of Cornr: I buy Him, I'm waiting.^^

rivalry of the warlords: ok for it
DaD: Can be helpfull
Dust tornado: not agree real helpfull
Skill Drain: ok too
Eradicator epidemic virus: maybe

Thanks you for your feedback
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joelbolt35
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PostSubject: Re: [Sofaki] Dark World Control Competitive Deck   Fri Dec 28, 2012 4:23 am

Terraforming isn't that great since you already have 3 of the field spell and 3 snoww to search it.
Upstart goblin is better then duality in DW's because that 1000 life isnt so big when DW's do so much damage and you want to be ss'ing almost every turn (grapha).
DW Dealings also speeds up the deck giving you awesome discard power.

Dust tornados are too slow vs macro cosmos, D-fissure, I would rather not wait a turn to get rid of the trap card. If I can chose to make a big play this turn or set a trap and do a play next turn (risking them drawing into another one or having a set mst) I would choose to destroy it now and do my play... I just think Dust tornado is way to slow and risky while Twister is a much faster way to get rid of those pesky continuous trap/spell cards


I am just your average duelist that loves to just have fun Wink
I like to watch anime (preferably ecchi/action) and my favorite element is water

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